Browse the latest research summaries in the field of assistive technology for spinal cord injury patients and caregivers.
Showing 151-160 of 581 results
J NeuroEngineering Rehabil, 2021 • August 23, 2021
This randomized controlled trial tested the efficacy of a robot-based rehabilitative protocol to recover wrist functionality after traumatic injuries. Clinical results revealed that the robot-based re...
KEY FINDING: Functionality, assessed through the function subscale of PRWE scale, improved in both groups
International Journal of Environmental Research and Public Health, 2021 • August 25, 2021
This pilot study investigated the immediate effect of VR in reducing neuropathic pain (NP) in people with spinal cord injury (SCI). Eight individuals with chronic NP after SCI underwent consecutive ex...
KEY FINDING: Short-term exposure to both scenery and somatic VR environments resulted in a significant reduction in neuropathic pain intensity in people with spinal cord injury.
The Journal of Spinal Cord Medicine, 2023 • January 1, 2023
This study compared the trunk mechanics and spatiotemporal outcomes of caregivers performing transfer tasks using a robotic assisted transfer device (RATD) and a mobile floor lift. The results indicat...
KEY FINDING: Caregivers using the RATD showed significantly smaller ranges of trunk flexion-extension, lateral bending, and axial rotation compared to using a mobile floor lift.
Frontiers in Neurorobotics, 2021 • August 26, 2021
This study aimed to determine if training with the HAL® Robot Suit could improve physiological gait in SCI patients in addition to functional parameters. The results showed that participants improved ...
KEY FINDING: Participants showed improved physiological parameters such as phases of gait cycle, accompanied by significant improvement in all spatiotemporal and gait phase parameters.
Brain Sciences, 2021 • September 12, 2021
Neuropathic pain following spinal cord injuries is difficult to treat. VR offers an alternative by providing illusory or reality-like experiences. VR modulates body ownership and agency, increasing pa...
KEY FINDING: VR can modulate the sense of ownership of the whole body or single body parts by altering the congruity of multisensory information.
Behavior Research Methods, 2022 • September 28, 2021
The study introduces a 3D LIVE-streaming technique to create full-body illusions, addressing limitations of head-mounted displays in neuroscience research. The method involves capturing and streaming ...
KEY FINDING: The average reported displacement towards the projected image was 69.1 cm in Session 1 and 72.4 cm in Session 2, confirming the effectiveness of the novel FBI-paradigm.
Spinal Cord Series and Cases, 2021 • September 19, 2021
This case report investigates the feasibility and tolerance of RobUST-intervention, a robotic postural training, to improve standing in an ambulatory individual with spinal cord injury. The study foun...
KEY FINDING: The participant showed improved balance in specific standing positions, particularly when vision was limited.
Brain Sciences, 2021 • September 28, 2021
This study examined the effects of end-effector robot-assisted gait training (RAGT) on motor function, proprioception, balance, and gait ability in patients with incomplete spinal cord injury (SCI). T...
KEY FINDING: End-effector RAGT significantly improved gait speed (10MWT) and endurance (6mWT) in SCI patients.
Frontiers in Neurorobotics, 2021 • October 7, 2021
This paper introduces TWIN, a modular lower limb exoskeleton developed using a user-centered design approach. The design process involved patients, engineers, and clinicians to identify key requiremen...
KEY FINDING: The study found that a user-centered design approach, involving patients and clinicians, was effective in developing an exoskeleton that addresses user needs.
Sensors, 2021 • October 18, 2021
This study presents a compact and lightweight hand exoskeleton designed to aid individuals with hand paralysis in regaining grasping functions. The device utilizes a three-layered sliding spring mecha...
KEY FINDING: The developed exoskeleton can produce a fingertip force of up to 8 N and cover 91.5 degrees of range of motion in just 3 seconds.