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  4. The efficacy of virtual reality technology for the postoperative rehabilitation of patients with cervical spondylotic myelopathy (CSM): a study protocol for a randomized controlled trial

The efficacy of virtual reality technology for the postoperative rehabilitation of patients with cervical spondylotic myelopathy (CSM): a study protocol for a randomized controlled trial

Trials, 2024 · DOI: 10.1186/s13063-024-07962-9 · Published: February 1, 2024

Assistive TechnologyNeurologyRehabilitation

Simple Explanation

This study explores using virtual reality (VR) to help patients recover after surgery for cervical spondylotic myelopathy (CSM), a condition where the spinal cord is compressed in the neck. VR technology might help improve movement and sensation after surgery. The study will involve 78 patients who will be randomly assigned to either a conventional rehabilitation program or a program that combines conventional rehabilitation with VR. Researchers will use various scales and fMRI to measure the effectiveness of the VR intervention. The goal is to see if VR training can improve recovery after CSM surgery, potentially offering a new option for rehabilitation. The researchers also aim to understand how VR affects the brain and promotes brain plasticity in these patients.

Study Duration
4 weeks intervention
Participants
78 patients with CSM
Evidence Level
Level 1: Randomized controlled trial

Key Findings

  • 1
    The primary outcome will be measured with the Japanese Orthopaedic Association (JOA) cervical myelopathy evaluation scale.
  • 2
    The secondary measures will include the visual analogue scale (VAS), neck disability index (NDI), and functional magnetic resonance imaging (fMRI) scans.
  • 3
    The aim of this trial is to investigate the effect of VR training on the postoperative rehabilitation of patients with CSM after 12 intervention treatments.

Research Summary

This randomized controlled trial aims to evaluate the efficacy of virtual reality (VR) technology combined with conventional rehabilitation strategies for patients with cervical spondylotic myelopathy (CSM) after surgery. A total of 78 patients will be recruited and randomized into two groups: a conventional rehabilitation group and a VR-enhanced rehabilitation group. The study will assess outcomes using the Japanese Orthopaedic Association (JOA) scale, visual analogue scale (VAS), neck disability index (NDI), and functional MRI (fMRI). The trial seeks to investigate the effect of VR training on postoperative rehabilitation after 12 intervention treatments. The findings could provide new options for the postoperative rehabilitation of patients with CSM.

Practical Implications

Improved Rehabilitation Strategies

VR technology may offer a more engaging and effective approach to postoperative rehabilitation for CSM patients.

Enhanced Brain Plasticity

Understanding the neural impact of VR training could lead to targeted interventions that promote brain reshaping and functional recovery.

New Treatment Options

Positive trial results could provide evidence for integrating VR into standard rehabilitation protocols for CSM, improving patient outcomes.

Study Limitations

  • 1
    The study was not a double-blind controlled trial
  • 2
    Potential for bias due to lack of blinding for participants and therapists
  • 3
    Generalizability may be limited by specific inclusion/exclusion criteria

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