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  4. Assessment of Wheelchair Propulsion Performance in an Immersive Virtual Reality Simulator

Assessment of Wheelchair Propulsion Performance in an Immersive Virtual Reality Simulator

International Journal of Environmental Research and Public Health, 2021 · DOI: https://doi.org/10.3390/ijerph18158016 · Published: July 29, 2021

Assistive TechnologyRehabilitation

Simple Explanation

This study explores using virtual reality (VR) to help people in wheelchairs improve their skills. It looks at whether a VR simulator can effectively mimic real-world wheelchair use. Participants used a head-mounted VR display while propelling their own wheelchairs on a stationary ergometer. The simulator provided visual feedback of the environment to enhance the sense of realism and immersion. The study found that the VR simulator showed promise in providing a safe and motivating way for wheelchair users to practice and improve their skills.

Study Duration
Not specified
Participants
20 manual wheelchair users with spinal cord injuries
Evidence Level
Not specified

Key Findings

  • 1
    Wheelchair propulsion performance was very similar in both immersive and non-immersive VR environments, specifically in terms of start angle, end angle, stroke angle, and shoulder movement.
  • 2
    In the VR episode featuring an uphill journey, participants showed an increase in propulsion speed and cadence, along with a greater trunk forward inclination.
  • 3
    Qualitative interviews revealed that the VR simulator was seen as a novel and attractive tool that could potentially boost training motivation.

Research Summary

This study investigated the use of a head-mounted display (HMD)-based virtual reality (VR) simulator to assess and improve wheelchair propulsion performance in manual wheelchair users with spinal cord injuries. The results indicated that propulsion performance was similar in immersive and non-immersive VR environments, with notable changes observed during the uphill VR episode. Subjective feedback highlighted the simulator's potential as a motivational training tool, though interface quality needs improvement.

Practical Implications

Enhance Wheelchair Skills Training

VR simulators can offer a safe and motivating environment for wheelchair users to practice and improve their skills.

Improve Rehabilitation Programs

Integrating VR technology into rehabilitation programs can provide varied and engaging training scenarios that mimic real-world challenges.

Develop Customized Training Modules

VR environments can be tailored to meet the specific needs and goals of individual wheelchair users, offering personalized training experiences.

Study Limitations

  • 1
    The simulator's interface quality needs improvement to ensure a more seamless and realistic experience.
  • 2
    The study noted some participants experienced discomfort similar to motion sickness during VR experiences.
  • 3
    The study did not have a motion platform, limiting the physical sensations of uphill or uneven terrain.

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